What this topic covers
Go (baduk in Korean), chess and janggi (Korean chess) are all played by two people taking turns, with no dice or other luck, and with every piece visible to both sides. The result depends entirely on the quality of the moves, so knowing the rules precisely and absorbing a few basic principles is where improvement starts. This topic walks through the rules of all three games, focusing on the points beginners most often get wrong, then covers what to do first in the opening and how to keep improving on your own, across seven guides. Rather than asking you to memorise reading tricks or specific sequences, it focuses on why the rules and principles exist.
- Go: territory, capture, ko, illegal moves
- Go openings: corners, sides, centre
- Gomoku and Go: same board, different goal
- Chess: piece movement and special rules
- Chess openings: centre, development, castling
- Janggi: the palace and how pieces move
- Practice: game records and problems